Another Tootin' Update for Guncho


So this update should make the game on par with original 7DRL gamejam game. I'm surprised I didn't run out of tokens. Improvements include:

  • AI: Gun men now shoot TNT barrels if you're next to one
  • FEATURE: Punching bandits now stun them for a turn
  • FEATURE: Bullet hail now breaks wooden fences
  • FEATURE: Player and bandits behind brick walls will now protect them from explosions (the wall will however be destroyed)
  • GFX: Added background clutter
  • GFX: Tweaked sapper and trapper sprites so they are more different from each other
  • UI: Revolver actions are now properly labeled fire/reload depending on state of chamber.
  • GFX/UI: Dynamite sticks now have a particle fizz on last turn before it blows up
  • MUSIC: Added Bonanza as victory tune

Enjoy your spaghetti western roguelike, y'guys!

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